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Looking for creative ways to make your chemistry classroom (in person or virtual) or lesson more engaging? Content-based games provide an alternative to traditional forms of learning and promote active learning through student-student and student-content interactions. This session will explore game-related questions, such as the following: How do you make educational games?; When and how should games be used in the classroom?; or How do you adapt games to your own classroom setting? This symposium will provide a space for presenters to share their games and their experiences implementing games in the classroom. All types of games are welcome, and presenters are encouraged to use part of their presentation time to engage the audience in a demo of their game.

Cross-cutting Thread(s):
Organizer 1

Theresa Gaines

Organizer 1 Email
tgaines@deltastate.edu
Organizer 2

Zachary Thammavongsy

Organizer 2 Email
zthammav@uci.edu
Organizer 3

Rachel M Doughty

Organizer 3 Email
rachelw_1992@hotmail.com
Organizer 4

Po Yin Bowie Lee

Organizer 4 Email
bowieleepy@comcast.net